Enter the realm of the Sacred Lands, where the dawn of a New Age has set in motion the most momentous of wars. As the prophecies long foretold, four races now clash with swords and sorcery in a desperate bid to control the destiny of their gods. Take on the quest as a champion of the Empire, the Mountain Clans, the Legions of the Damned, or the Undead Hordes and test your faith in battles of brute force, spellbinding magic and acts of guile. Slay demons, vanquish giants and combat merciless forces of the dead and undead. But to ensure the salvation of your god, the hero within must evolve.
The day of reckoning has come... and only the chosen will survive.
The world in which The Wheel of Time takes place is lifted directly out of Jordan's pages; it's huge and consists of many different environments. How you navigate the world will depend largely on which game - single player or multipayer - you're playing. The single player experience, with a few exceptions, will see Elayna traversing the world mainly by foot (with a couple notable exceptions). In the multiplayer experience, your character will have more access to travel via Ter'angreal, Portal Stones, and the Ways. However you move around, though, you'll quickly discover that means of locomotion can easily become the least of the your worries...
During your travels, you quickly discover that four locations are crucial to your success in the game. Not surprisingly, these locations are the homes of The Wheel of Time's main characters. Some of these places are ripped directly from the pages of Jordan's books, made flesh with Legend's unparalleled pixel-pushing ways. Other places are specific to the game, conceived and executed with the intent of expanding this game world even further. Either way, they provide a backdrop for some of the most intense first person action and strategy you'll have this year.